In addition to small side projects, I've worked on and built several larger projects:
Loonyland: Halloween Hill, the 2.5D exploration-adventure that tasks Kid Loony with finding powerups, defeating bosses, solving villagers' trivial problems, and eventually saving the land from a mysterious evil. | |
Dr. Lunatic Supreme With Steam, a celebration of Supreme With Cheese's 20th release anniversary, adding Achievements, Leaderboards, and most importantly Steam Workshop support. | |
Robot Wants It All, a compilation of Hamumu's Robot Wants series, to which I contributed some release engineering. Also on itch.io. | |
Kid Hallow, a precision action/puzzle platformer about switching costumes to complete limitless bite-sized challenges built by other players. Also on itch.io. | |
HamSandwich, nine of Hamumu's 2.5D action games updated to modern systems and made easy to mod and remix, thanks to source code releases. Also on itch.io. | |
SpacemanDMM, a tool suite for the BYOND game engine including a language server, whole-program code linter, and map-to-image renderer. | |
Hullrot, a from-scratch Mumble server implementation providing immersive radio and proximity voice chat for Space Station 13 private servers. | |
discord-rs, a Rust binding around the API of the Discord text and voice chat service, for high-performance bot needs including audio. | |
Glowstone, a lightweight, from-scratch, open source Minecraft server software written in Java that supports plugins written for the popular Bukkit API. Now maintained by its community. | |
PermissionsBukkit, a once-popular permissions configuration/management plugin for Bukkit Minecraft servers. It is designed to be lightweight and performant while remaining full-featured. | |
Unpickled, a browsable database of every world, level, and extra file in Hamumu's hit game Supreme With Cheese (which I have also helped update and maintain for newer systems). | |
JspEdit, an editor for the otherwise previously undocumented 256-color sprite files used by 2.5D-engine Hamumu games. |